![]() Player 4 is able to watch Garage, and if its a rush to C angles can be covered by player 4 and 5 while player 3 rotates accordingly. ![]() Player 3 is able to watch Mid Window, and if its a rush through Mid to B site, player 4 and 5 can rotate easily. The reasoning why its best to 1 stack the other positions, is with these you're easily able to cover EVERY angle, and rotate appropriately. Communicate with your other A player and setup new positioning when you can. Player 1 being at Heaven is easily able to cover either Long OR Short, and player 2 is able to roam multiple angles, setup crossfires, and make plays depending on who they are playing. This puts one stacking at A at a huge disadvantage. This map is the map I see the worst defending positioning on by far, and i'm hoping to put some insight into why this positioning is the safest way to play.įirst off, the reasoning why A Site pretty much needs to be two stacked, is A Short and A Long cannot, (to my knowledge), be watched at the same time. The ideal default positioning for Haven is two players on A Site, ONE player in B Site, ONE player in Garage, and ONE player on C Site. ![]() I've seen many people complain that this kind of game shouldn't have a 3 site map, and get frustrated when they don't understand how to play around it. Its very easy to make rotations in general with these positions, and most of the time Defenders have a giant advantage over Attackers on Split. It is HEAVILY advised player 4 continues to watch mid in case there is a rotation through Sewers. This goes for A site as well- if the enemy team decides to rush A, player 3 is easily able to rotate through Connector and play A Heaven (A Tower) with player 2. The player in Connector (Mid Vent) can easily watch the B entry point to mid, and the player in Heaven (Mid Mail) can easily set up a crossfire OR watch Sewers.īy playing these positions, if the enemy team decides to rush B, player 5 is easily able to call, while player 3 and 4 rotate to B site within seconds- whether its through Heaven, or wrapping around Garage (B Main). Good attacking teams will try and get mid control instead of funneling completely onto one site every round, and its very good to stack two players here on your defense. Split is ALL about mid control, and almost nothing else. The reasoning behind this, is fairly simple. The ideal default positioning on Split is two players at A Site, two players controlling Mid, and one player at B site. The two opinions i've constantly seen on the sub are either "Split is my favorite map!" or "If I have to play on Split one more time i'm uninstalling." I really think until you learn how to play the map, its a pretty bad time- but once you have it down its very fun. Many people complain about Split being a bad map. Lets start off with everyone's favorite map so far. The purpose of this post is to show off the safest default positioning you can have as a team on each map, reasoning why, and how it can result in easy rounds. With that out of the way, i've played around 50+ hours of the Valorant closed beta, and have seen many, many players- whether new to tactical shooters, or playing their first few games, confused on how and where to stack on each map. Adapting to the situation is extremely important and setting up with the same position every single time will result in a loss. Disclaimer: These positions are all SUBJECTIVE, and you should play a position based on your choice of character and enemy reads.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |